Plague of the Cybermen
by Justin Richards


Publisher: BBC
ISBN: 0 385 34676 4

     

    BASIC PLOT
    In a 19th century village, the residents are facing a horrible plague. But the dead areleaving their graves and the Doctor knows that what's responsible may be even worse than the plague...

    DOCTOR
    Eleventh.

    COMPANIONS
    None.

    MATERIALISATION CIRCUIT
    Pg 13 The TARDIS is already in Klimtenburg when the story begins.

    PREPARATORY READING
    None.

    CONTINUITY REFERENCES
    Pg 22 "Once he was gone, the Doctor took his metal wand from his pocket." The sonic screwdriver (Fury from the Deep et al).

    Pg 99 "'It's worse than...' He paused, perhaps to think of the rainiest, wettest, stormiest place he'd ever been. 'The planet Karn.'" The Brain of Morbius.

    Pg 105 "On Telos, the archaeologists referred to these structures as the tombs of the Cybermen." Tomb of the Cybermen, unsurprisingly.

    Pg 106 "'These tombs you mentioned,' she said slowly. 'Did the Cybermen wake up?'" Tomb of the Cybermen.

    Pg 161 "You belong to us. You shall be like us." Tomb of the Cybermen.

    Pg 206 "I'm going to bung a rock at it." The Abominable Snowmen.

    Pg 212 "He raised his hand, holding up three fingers. 'Like I said - two ticks.'" This is very similar to something the fourth Doctor does in Image of the Fendahl.

    Pg 217 "Delete. Delete. Delete." Rise of the Cybermen.

    OLD FRIENDS AND OLD ENEMIES
    Cybermen.

    NEW FRIENDS AND NEW ENEMIES
    Olga, Klaus, Caplan, Jedka, Lord and Lady Ernhardt, Gastow, Nicolai, Jedka's mother.

    CONTINUITY COCK-UPS
    None.

    PLUGGING THE HOLES [Fan-wank theorizing of how to fix continuity cock-ups]
    N/A

    FEATURED ALIEN RACES
    Pg 55 Cybermen.

    Pg 118 Cyberwolves.

    FEATURED LOCATIONS
    Pg 13 Klimtenburg, the 19th century. (We only know this from the back cover, not the text itself.)

    IN SUMMARY - Robert Smith?
    This is a nice little read. The idea of Cybermen as plague is carried out very well, with some interesting cyberdevelopments in the village, and the linking of the two as a theme is actually quite brilliant. Otherwise, it's exactly what you'd expect: an action-heavy runaround for kids that doesn't do any damage and won't stick in the memory for too long. Fun while it lasts though.